Project Seven is a 3D First Person Shooter, following a cleaner singlehandedly protecting her place of work from intruders using an arsenal of weapons ( two to be exact).
Main contributions:
Pitched the game and it's core loops together with the artist André Rondahl.
Modelled and textured all of the weapons in the game, a pistol, a shotgun and a submachine gun that unfortunately was cut.
Modelled the boss and his vehicle (wheelchair)
Helped a bit with some particle effects
Made a lot of random props needed for the game such as monitors, computers, magazines, posters, hotdog stand and the ammo box
Helped record and edit all voices except Microsoft Sam.
Wrote the intro/ outro as well as a lot of the dialogue.